local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1
L0_1 = {}
L0_1.group_id = 133102390
L1_1 = {}
L2_1 = {}
L2_1.config_id = 390011
L2_1.monster_id = 21020101
L3_1 = {}
L3_1.x = 1208.199
L3_1.y = 200.194
L3_1.z = 143.349
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 348.985
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.pose_id = 401
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 390012
L3_1.monster_id = 21010301
L4_1 = {}
L4_1.x = 1211.325
L4_1.y = 200.0
L4_1.z = 147.649
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 299.759
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L3_1.drop_id = 1000100
L3_1.pose_id = 9012
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 390014
L4_1.monster_id = 21010301
L5_1 = {}
L5_1.x = 1207.589
L5_1.y = 200.019
L5_1.z = 151.415
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 189.625
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 16
L4_1.drop_id = 1000100
L4_1.pose_id = 9012
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 390015
L5_1.monster_id = 21010301
L6_1 = {}
L6_1.x = 1204.551
L6_1.y = 200.017
L6_1.z = 147.373
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 65.03
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 16
L5_1.drop_id = 1000100
L5_1.pose_id = 9012
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 390016
L6_1.monster_id = 21010901
L7_1 = {}
L7_1.x = 1211.767
L7_1.y = 200.039
L7_1.z = 142.785
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 337.847
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 16
L6_1.drop_id = 1000100
L6_1.disableWander = true
L6_1.pose_id = 32
L6_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 390013
L2_1.gadget_id = 70300099
L3_1 = {}
L3_1.x = 1208.043
L3_1.y = 200.012
L3_1.z = 148.543
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 16
L2_1.area_id = 5
L1_1[1] = L2_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1390017
L2_1.name = "ANY_MONSTER_DIE_390017"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_390017"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_390017"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L5_1 = 390011
L6_1 = 390012
L7_1 = 390014
L8_1 = 390015
L9_1 = 390016
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L4_1[4] = L8_1
L4_1[5] = L9_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 390013
L4_1[1] = L5_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L5_1 = "ANY_MONSTER_DIE_390017"
L4_1[1] = L5_1
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_390017 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "13310239001"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_390017 = L1_1
